![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmITAaeyQLHGoESZbpqPbXm-NpcuZcYg1HucIsaEU5cG6XsWjYwR_b7lENJZFD4X0PQSFbw8YteG8K448BDYm6JdR4L-dh7tMOuWqWvwXC3zu_fSBTr1NSCqU5r8HwPksqNbtD73qCgvA/s320/autumn_gothic_hallway.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7u6evSBcmKY25SrvKEj6NG2UYXLEBGlJmBWEWbCsdNWmTmVyK3vYEDIA4Tj9TUfR651TwSIcLwXfX82dCcb0ftCT1Rx_2P6YsuF0BNDSkhMGAQVUcXfS7siiWMfU5K0ajRW7I7fUPq5A/s320/hallway_WIP.jpg)
Anyway this is the concept for the scene we'll be doing - I was thinking of an old, dusty gothic-ish hallway with all the swirly, flowery pattern things with like a sunset/autumn mood or something.
The focus on this exercise will be getting the texturing, lighting, particle effects and light rays working to get a nice mood going for this scene - also to find out how much of a headache it will be to build a finished realtime scene.
Added WIP!