Here's a little holiday exercise that I'll be doing with a programmer (Kennard from DET, if anyone knows him). We'll be doing a realtime 3D indoor scene with lights rays, glows and falling particle effects and all that good stuff.
Anyway this is the concept for the scene we'll be doing - I was thinking of an old, dusty gothic-ish hallway with all the swirly, flowery pattern things with like a sunset/autumn mood or something.
The focus on this exercise will be getting the texturing, lighting, particle effects and light rays working to get a nice mood going for this scene - also to find out how much of a headache it will be to build a finished realtime scene.
Added WIP!
Sunday, August 29, 2010
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